Meandering Medievalist
Experience in everything, from indie games to AAA projects.
01
NARRATIVE ADVENTURE
NARRATIVE DESIGNER, HISTORIAN
Through Pentiment, I had the unique opportunity of working on an indie- style game backed by a large studio. As one of three narrative
designers, I worked directly with the director, game designers, artists, and programmers to integrate narrative elements into the gameplay experience. Together, we created an award winning narrative mystery game which explores the universal human experience in a the small 15th century town of Bavaria.
AWARDS
Peabody Award for Immersive Storytelling, 2023
GDC Best Narrative Award, 2023
Nebula Nominee, 2023
BAFTA Narrative Nominee, 2023
GDC Game of the Year Nominee, 2023
GDC Innovation Award Nominee, 2023
02
EPIC FIRST-PERSON RPG
NARRATIVE DESIGNER
RELEASING 2024
I worked on Obsidian's epic first-person RPG set in the world of their pervious two Pillars of Eternity games, Eora. As a part of a larger narrative team, I work with our narrative designers and other departments to ensure that our story matches the game's vision, scope, and existing IP.
03
RETRO SCI-FI RPG
NARRATIVE DESIGNER
IN PRODUCTION
I am currently working at Wolfeye Studios on a Retro Sci-Fi RPG. As one of two narrative designers, I lead the design for the overall story of the game, as well as all quests, characters, and dialogue.
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