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WRITING &
NARRATIVE DESIGN

Experience in everything, from indie-styled games to AAA projects.

01

NARRATIVE ADVENTURE

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NARRATIVE DESIGNER, HISTORIAN

Through Pentiment, I had the unique opportunity of working on an indie- style game backed by a large studio. As one of three narrative 

designers, I worked directly with the director, game designers, artists, and programmers to integrate narrative elements into the gameplay experience. Together, we created an award winning narrative mystery game which explores the universal human experience in a the small 15th century town of Bavaria.

AWARDS

GDC Best Narrative Winner 2023

Nebula Nominee 2023
BAFTA Narrative Nominee 2023

GDC Game of the Year Nominee 2023

GDC Innovation Award Nominee 2023

02

EPIC FIRST-PERSON RPG

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NARRATIVE DESIGNER

IN PRODUCTION

I worked on Obsidian's epic first-person RPG set in the world of their pervious two Pillars of Eternity games, Eora. As a part of a larger narrative team, I work with our narrative designers and other departments to ensure that our story matches the game's vision, scope, and existing IP. 

03

RETRO SCI-FI RPG

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NARRATIVE DESIGNER

IN PRODUCTION

I am currently working at Wolfeye Studios on a Retro Sci-Fi RPG. As one of two narrative designers, I am lead the design for the overall story of the game, as well as all quests, characters, and dialogue. 

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FEATURED ON

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Game Writing Podcast

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RPGBOT

RPG & Tabletop Gaming Podcast

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Interview with Maris Crane

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